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Wednesday, September 22, 2010
Bioshock Infinite, Irrational Games and Powerful Storytelling
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A few years back a good friend and a fellow professor showed me the opening sequence of a video game called "Bioshock." He knew ...
1 comment:
"Mythophoric Character Design" at Wellesley College
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I would like to take the opportunity to thank Wellesley College for inviting me this past week to give my lecture on "Mythophoric Char...
Friday, June 4, 2010
No Words Needed
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One of the more amusing aspects of being a teacher, in an institution where almost no subject is taboo, is that students ask me just about a...
1 comment:
Saturday, May 29, 2010
"21-87" and "Look at Life"
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From the National Film Board of Canada: "This short film from Arthur Lipsett is an abstract succession of unrelated views of the passin...
Monday, May 10, 2010
Kevin Mowrer: The Man Behind Meta-story
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Kevin Mowrer has started a new web log as a part of his effort to move the storytelling conversation forward. Having recently had Kevin s...
Saturday, May 8, 2010
The “Willow” that Wasn’t
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The sheer amount of art that has been produced for Lucasfilm projects is overwhelming in its quantity and quality. One of the artists, whos...
8 comments:
Tuesday, May 4, 2010
Two Women, Immaculate Character Design
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In addition to my work lecturing on the use of symbols in character design and storytelling (which includes my presentations on my theory fo...
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